The RoboCup Soccer Simulator
latest
1. Introduction
2. Overview
3. Getting Started
4. Soccer Server
5. Soccer Monitor
6. Soccer Client
7. Coach
8. References and Furter Reading
The RoboCup Soccer Simulator
The RoboCup Soccer Simulator Users Manual
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The RoboCup Soccer Simulator Users Manual
last update: Aug 04, 2023
1. Introduction
1.1. Background
1.2. The Goals of RoboCup
1.3. History
1.4. About This Manual
1.5. Reader’s Guide to the Manual
2. Overview
2.1. Getting Started
2.2. The Rules of the Game
3. Getting Started
3.1. The Homepage
3.2. Getting and installing the server
3.3. Quick Start
3.4. Full installation
3.5. Using the Simulator
3.6. How to stop the server
3.7. Supported platforms
3.8. Troubleshooting
4. Soccer Server
4.1. Objects
4.2. Protocols
4.3. Sensor Models
4.4. Movement Models
4.5. Collision Model
4.6. Action Models
4.7. Heterogeneous Players
4.8. Referee Model
4.9. The Soccer Simulation
4.10. Using Soccerserver
5. Soccer Monitor
5.1. Introduction
5.2. Getting started
5.3. Communication from Server to Monitor
5.4. Communication from Monitor to Server
5.5. How to record and playback a game
5.6. Team Graphic
5.7. What’s New
6. Soccer Client
6.1. Protocols
6.2. How to Create Clients
7. Coach
7.1. Introduction
7.2. Distinction Between Trainer and Online Coach
7.3. Trainer
7.4. Commands
7.5. Messages from the Server
7.6. Online Coach
7.7. The Standard Coach Language
8. References and Furter Reading
8.1. General Papers
8.2. Doctrial Theses
8.3. Undergraduate and Master’s Theses
8.4. Platforms to start building team upon
8.5. Education-related articles
8.6. Machine Learning
8.7. Decision Making
8.8. Other supporting documents
8.9. Team Descriptions
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