8. References and Furter Reading

8.1. General Papers

[AK99]

Minoru Asada and Hiroaki Kitano, editors. RoboCup-98: Robot Soccer World Cup II. LNAI 1604. Springer, Berlin, Heidelberg, New York, 1999.

[Burkhard97]

Hans-Dieter Burkhard, Markus Hannebauer, and Jan Wendler. AT Humboldt — Development, Practice and Theory. In Hiroaki Kitano, editor, RoboCup-97: Robot Soccer World Cup I, volume 1395 of Lecture Notes in Computer Science, pages 357–372. RoboCup Federation, Springer–Verlag, 1997.

[RoboCup99proc]

Silvia Coradeschi, Tucker Balch, Gerhard Kraetzschmar, and Peter Stone, editors. Team Descriptions Simulation League RoboCup’99, Stockholm, Sweden, July 1999.

[JFK61]

John F. Kennedy. Urgent National Needs. Congressional Record – House (25 may 1961), 1961.

[PreRoboCup96]

Hiroaki Kitano, editor. Proceedings of the IROS-96 Workshop on RoboCup, Osaka, Japan, November 1996.

[RoboCup97]

Hiroaki Kitano, editor. RoboCup-97: Robot Soccer World Cup I. Springer Verlag, Berlin, 1998.

[Kitano95IJCAI]

Hiroaki Kitano, Minoru Asada, Yasou Kuniyoshi, Itsuki Noda, and Eiichi Osawa. RoboCup: The Robot World Cup Initiative. In Proc. of IJCAI-95 Workshop on Entertainment and AI/Alife, pages 19–24, 1995.

[Kitano97]

Hiroaki Kitano, Minoru Asada, Yasuo Kuniyoshi, Itsuki Noda, and Eiichi Osawa. RoboCup: The robot world cup initiative. In W. Lewis Johnson and Barbara Hayes-Roth, editors, Proceedings of the First International Conference on Autonomous Agents (Agents ’97), pages 340–347, New York, 5–8 1997. ACM Press.

[Lanser97]

Stefan Lanser, Christoph Zierl, Olaf Munkelt, and Bernd Radig. MORAL - A Vision-based Object Recognition System for Autonomous Mobile Systems. In 7th International Conference on Computer Analysis of Images and Patterns, Kiel, pages 33–41. Springer–Verlag, September 1997.

[Luke97]

Sean Luke, Charles Hohn, Jonathan Farris, Gary Jackson, and James Hendler. Co-evolving Soccer Softbot Team Coordination with Genetic Programming. In Hiroaki Kitano, editor, Proceedings of the RoboCup−97 Workshop at the 15 th International Joint Conference on Artificial Intelligence (IJCAI97), pages 115–118, 1997.

[Mackworth93]

Alan Mackworth. On Seeing Robots, chapter 1, pages 1–13. World Scientific Press, 1993.

[Nie01]

Andreas G. Nie, Angelika Honemann, Andres Pegam, Collin Rogowski, Leonhard Hennig, Marco Diedrich, Philipp Hugelmeyer, Sean Buttinger, and Timo Steffens. the osnabrueck robocup agents project. Technical report, Institute of Cognitive Science, Osnabrueck, 2001.

[Noda97RoboCup97]

Itsuki Noda, Shoji Suzuki, Hitoshi Matsubara, Minoru Asada, and Hiroaki Kitano. Overview of RoboCup-97. In Hiroaki Kitano, editor, RoboCup-97: Robot Soccer World Cup I, pages 20–41. Springer–Verlag, 1997.

[Reis01]

Luis Paulo Reis and Nuno Lau. Coach unilang - a standard language for coaching a (robo)soccer team. In Andreas Birk, Silvia Coradeshi, and Satoshi Tadokoro, editors, RoboCup-2001: Robot Soccer World Cup V. Springer, Berlin, 2002..

[RoboCup2000]

Peter Stone, Tucker Balch, and Gerhard Kraetszchmar, editors. RoboCup-2000: Robot Soccer World Cup IV, Berlin, 2001. Springer Verlag.

8.2. Doctrial Theses

[Dorer99]

Klaus Dorer. Motivation, Handlungskontrolle und Zielmanagement in autonomen Agenten. PhD thesis, Albert-Ludwigs-Universität Freiburg, Freiburg, December 1999. (German only).

[Stone98]

Peter Stone. Layered Learning in Multi-Agent Systems. PhD thesis, School of Computer Science, Carnegie Mellon University, December 1998.

[Kummeneje01PhL]

Johan Kummeneje. RoboCup as a Means to Research, Education, and Dissemination. Ph. Lic. Thesis, March 2001. Department of Computer and Systems Sciences, Stockholm University and the Royal Institute of Technology.

8.3. Undergraduate and Master’s Theses

[Heintz00]

Fredrik Heintz. RoboSoc a System for Developing RoboCup Agents for Educational Use. Master’s thesis, IDA 00/26, Linköping university, Sweden, March 2000.

[Murray99]

Jan Murray. My goal is my castle – Die höheren Fähigkeiten eines RoboCup-Agenten am Beispiel des Torwarts. Studienarbeit, Universität Koblenz-Landau,Germany, March 1999. (German only).

[Murray01]

Jan Murray. Soccer Agents Think in UML. Diploma thesis, Universität KoblenzLandau, 2001.

[Obst99]

Oliver Obst. RoboLog: Eine deduktive Schnittstelle zum RoboCup Soccer Server. Diploma thesis, Universität Koblenz-Landau, February 1999. (German only)

8.4. Platforms to start building team upon

8.6. Machine Learning

[Buck00]

Sebastian Buck and Martin A. Riedmiller. Learning situation dependent successrates of actions in a robocup scenario. In Pacific Rim International Conference on Artificial Intelligence, page 809, 2000.

[Stone00]

Peter Stone. Layered Learning in Multiagent Systems: A Winning Approach toRobotic Soccer. MIT Press, 2000.

8.7. Decision Making

[Subrahmanian00]

Piero Bonatti, Jürgen Dix, Thomas Eiter, Sarit Kraus, Fatma Ozcan, and Robert Ross. Heterogeneous Agent Systems. MIT Press, Cambridge, Massachusetts, 2000.

8.8. Other supporting documents

[FIFA01]

Laws of the games. by FIFA on http://www.fifa.com, 2000. Verified on 12th February 2001.

[Stevens90]

W.R. Stevens. UNIX Network Programming. Prentice Hall, 1990.

8.9. Team Descriptions

[CMUnited98]

Peter Stone, Manuela Veloso, and Patrick Riley. The CMUnited-98 Champion Simulator Team. In Minoru Asada and Hiroaki Kitano, editors, RoboCup-98: Robot Soccer World Cup II. RoboCup Federation, Springer–Verlag, 1998.

[CMUnited99]

Peter Stone, Manuela Veloso, and Patrick Riley. The CMUnited-99 Simulator Team. In Silvia Coradeschi, Tucker Balch, Gerhard Kraetzschmar, and Peter Stone, editors, Team Descriptions Simulation League RoboCup’99, pages 7–11. RoboCup Federation, Linköping University Electronic Press, 1999.